Mages are scholars of intelligence!
Using Runes they attempt to unravel the world’s mysteries!
Difficulty Level: Medium
Mages are elusive high damage ranged fighters. They rely heavily on kiting and creating space between them and the enemy. A variety of protective and healing abilities make playing Mage more forgiving then other classes. But don’t be fooled by the flowing robes, a master Mage can destroy several enemies at a time!
Class Ability: Activated with Shift
The mage blinks a short distance in any direction.
Gem Abilities: Activated with Q,E
The Mage releases a homing Arcane Barrage. This can be cast 3 times before going on cooldown.
The Ranger fires a flaming arrow dealing continual fire damage over a short period of time.
The Mage creates a Flame Shield that absorbs an enemies basic attacks and returns fire damage over time. Flame Shield does not absorb enemy Gems.
The Mage creates a Frost Shield that absorbs an enemies basic attacks and returns a slowing debuff. Frost Shield does not absorb enemy Gems.
The Mage creates a Barrier Shield that heavily absorbs all damage.
The Mage releases a wave of Ice, dealing damage and slowly all nearby enemies.